Book Prompts > Pete the Cat

Interactive Story Time & Printable Prompt Cards

Pete the Cat and His Four Groovy Buttons Book

Here's your Book Prompt Card for Pete the Cat and His Four Groovy Buttons!

What's a Book Prompt Card? A card designed to be cut out and placed inside your Anywhere Pocket.

What's an Anywhere Pocket? A self-adhesive, clear pocket that can be placed on the end pages at the beginning of a book.

Prompt Cards

The questions below are written as if they’re being read by a teacher or parent. Please adapt them as needed to reflect your own voice and teaching style. Learn more about using prompt cards and interactive reading with children.

 Print Cards

Ctrl + P to print entire page.

Side A

Before the Story

I'm wondering as I look at the picture on the front cover, who is the main character of this story. This cat (Pete) is wearing a yellow jacket. What do you see on his jacket? What else do you see in this picture?

During the Story

This story is designed to be interactive with the repeating question, "How many buttons are left?" every time a button falls off. Be sure to let the children shout out the answer before you turn the page.

After the Story

Review the main message of this story be asking if Pete gets upset when his buttons fall off. Repeat the line from the last page of the book, "I guess it simply goes to show that stuff will come and stuff will go." Start a conversation about things that have been lost and explore different responses and results.

Becker's School Supplies, ShopBecker.com, Pete the Cat and his Groovy Buttons, Item # 110589

Side B

Vocabulary Boosters
  • Favorite
  • Popped Off (name other things that can "pop off.")
  • Buttonless (see if the children can catch on if you add "less" to other familiar words, such as homeless, hairless, sleeveless.)
Your Notes

Becker's School Supplies, ShopBecker.com, Pete the Cat and his Groovy Buttons, Item # 110589

 
 Print Cards

Ctrl + P to print entire page.

Interactive and Dialogic Reading

Interactive and Dialogic Reading are two approaches to reading aloud that are based on the belief that children can and should be active participants in the experience. Teachers take on an expanded role, as well and employ strategies to engage their audience with more than just the story itself! These methods which involve children asking and answering questions at designated intervals throughout a story have shown promising results in research studies. We know that actively involving children before, during, and after a story, is an effective way to build critically important reading skills. For more information on these approaches, visit these links:
http://www.readingrockets.org/article/400/
http://www.readingrockets.org/article/16287/

In Becker's Book Corner, we'll feature different books each month and always provide a Book Prompt Card that can be printed, adhered to a 4 x 6 index card and placed inside your book for easy reference.

The Book Prompt Card offers prompts to use before, during, and after the story is read.

Before the Story

  • Story Prompts - This is your opportunity to pose intentional questions to build some intrigue about what’s to come!
  • Vocabulary Boosters - The trick here is to select a handful of key words or phrases from the story that you think children should hear before you read aloud but not to “teach” the words until you come across them in the story. Be dramatic and creative as you introduce new words.

During the Story

  • Talk Times - Typically during a story, we’ll suggest you stop and make comments to help children comprehend story events and understand the actions of the characters.

After the Story

  • Make it Stick - Children who have an opportunity to talk about books after a shared reading experience make a smoother transition into becoming independent readers. Be prepared with follow up “why” questions that require a thoughtful response. If there’s a topic that captures their attention, run with it!
  • Follow-Up Activities – Try to think outside the box here. Think of one element, one new vocabulary word, one new concept, or anything else worthy that was introduced and prepare an activity to reinforce that learning.
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